death knight
logoWowvalor
Talent Tree Background

Blood Death Knight

  • Rated Battlegrounds
  • 25 players
  • Last Updated: 8 days ago

This page is automatically generated by looking up the top 50 Blood Death Knight on the Rated Battlegrounds leaderboard. The data on this page is updated every 24 hours in order for the data to be as relevant as possible.

This page only shows what the best players in the world are using. This might not apply to every skill bracket in Mythic+. Use this page as the starting point of your journey, and don’t be afraid to stray away from what is presented on this page!

Players

Sleyth

Sleyth

<Manquiverso>Ragnaros (us)

Talents (class)

-

Talents (spec)

-

Talents (hero)

-

Talents (pvp)

Determinate

Determinate

<Cosmic Phunks>Deathwing (us)

Talents (class)

Wraith Walk
Asphyxiate

Talents (spec)

Gorefiend's Grasp

Talents (hero)

Desecrate
Bloody Fortitude
Sanguine Scent

Talents (pvp)

Last Dance
Decomposing Aura
Bloodforged Armor
Sollãn

Sollãn

Sargeras (us)

Talents (class)

-

Talents (spec)

Gorefiend's Grasp

Talents (hero)

Rune Carved Plates
Dark Talons
Death's Messenger

Talents (pvp)

Stat Priority

Values are relative to the highest stat. The stat priority for a Blood Death Knight is
Haste > Mastery > Versatility > Critical Strike

Best Races

The best race for a Blood Death Knight for the Alliance is Human and for the Horde is Orc

Best Items

Trinket Combinations

48% of the best players use this combination
Astral Gladiator's Medallion

Astral Gladiator's Medallion

Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)

Astral Gladiator's Insignia of Alacrity

Astral Gladiator's Insignia of Alacrity

Equip: Your spells and abilities have a chance to grant 55 primary stat for 20 sec.

8% of the best players use this combination
Astral Gladiator's Medallion

Astral Gladiator's Medallion

Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)

Astral Gladiator's Badge of Ferocity

Astral Gladiator's Badge of Ferocity

Use: Increases primary stat by 65 for 15 sec. (1 Min Cooldown)

8% of the best players use this combination
Astral Aspirant's Insignia of Alacrity

Astral Aspirant's Insignia of Alacrity

Equip: Your spells and abilities have a chance to grant 8,281 primary stat for 20 sec.

Astral Aspirant's Medallion

Astral Aspirant's Medallion

Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)

Best Sockets

Values are based on the total amount of sockets of all players. The most popular socket for a Blood Death Knight is Versatile Onyx
Versatile Onyx

Versatile Onyx

26%

+10 Mastery and +3 Versatility

Enduring Bloodstone

Enduring Bloodstone

11%

+12 Primary Stat and +5% Damage Reduction when affected by Crowd Control

Masterful Ruby

Masterful Ruby

7%

+147 Critical Strike and +49 Mastery

Best Embellishments

Embellishments are specific abilities that can be added onto a piece of gear or weapons to add an equip bonus. The most popular embellishment for a Blood Death Knight is Elemental Focusing Lens on a Ring 2 item
Elemental Focusing Lens

Elemental Focusing Lens

156%

Equip: Your damaging spells and abilities have a chance to deal 670 damage to your target. The magic school chosen is based upon your selection of socketed Khaz Algar gems.

  • Ring 244%
  • Ring 138%
  • Neck8%
  • Feet5%
  • Wrist5%
Ascendance

Ascendance

12%

Equip: Gain Ascendance every 8 seconds spent in combat. Ascendance grants 1 of a random secondary stat for 15 sec, stacking up to 10 times. This is a Nerubian embellishment.

  • Main Hand100%
Writhing Armor Banding

Writhing Armor Banding

4%

Equip: Embrace the darkness. Double the effects of your other Nerubian embellished item, positive and negative.

  • Wrist100%

Best Enchants

Percentages are calculated in relation to 50 players. If an enchant has a value of more than 100%, it means the enchant is found more than 50 times. This usually happens when the same enchant is applied to both rings.
Back icon

Back

Chant of Burrowing Rapidity

Chant of Burrowing Rapidity

40%

Permanently enchants a cloak with ancient magic that chants with power, granting 12 Speed and causing the cooldown of your Hearthstone to recover 15% faster while in Khaz Algar. Cannot be applied to items lower than level 70.

Chant of Leeching Fangs

Chant of Leeching Fangs

28%

Permanently enchants a cloak with ancient magic that chants with power, granting 18 Leech and heal for 1,527 every 5 sec while out of combat. Cannot be applied to items lower than level 70.

Chest icon

Chest

Crystalline Radiance

Crystalline Radiance

76%

Permanently enchants a chestpiece with Earthen rune magic to increase your Intellect by 34. Cannot be applied to items lower than level 70.

Oathsworn's Strength

Oathsworn's Strength

12%

Permanently enchants a chestpiece to increase your Strength by 24 and Stamina by 12. Cannot be applied to items lower than level 70.

Feet icon

Feet

Scout's March

Scout's March

40%

Permanently enchants a pair of boots with a scout's swiftness, increasing Speed by 12. Cannot be applied to items lower than level 70.

Defender's March

Defender's March

40%

Permanently enchants a pair of boots with a defender's tenacity, increasing Stamina by 41. Cannot be applied to items lower than level 70.

Legs icon

Legs

Stormbound Armor Kit

Stormbound Armor Kit

84%

Use: Apply a Stormbound Armor Kit to your leg armor, causing it to permanently gain 8 Agility or Strength. Additionally, the item also gains 8 Stamina. (1 Sec Cooldown)

Defender's Armor Kit

Defender's Armor Kit

4%

Use: Apply a Defender's Armor Kit to your leg armor, permanently increasing its Agility or Strength by 8. Additionally, the item also gains 10 armor. (1 Sec Cooldown)

Main Hand icon

Main Hand

Rune of the Fallen Crusader

56%

Rune of the Fallen Crusader

Rune of Sanguination

20%

Rune of Sanguination

Off Hand icon

Off Hand

Rune of the Fallen Crusader

4%

Rune of the Fallen Crusader

Rune of Razorice

4%

Rune of Razorice

Ring icon

Ring

+21 Mastery

+21 Mastery

64%

Permanently enchants a ring with Beledar's radiance, increasing Mastery by 15. Cannot be applied to items lower than level 70.

Cursed Mastery

Cursed Mastery

56%

Permanently infuses a ring with a cursed chant, sapping 3 of your Critical Strike while granting 16 Mastery. Cannot be applied to items lower than level 70.

Wrist icon

Wrist

+66 Speed

+66 Speed

52%

Permanently enchants bracers with ancient magic that chants with power, granting 46 Speed. Cannot be applied to items lower than level 70.

+43 Leech

+43 Leech

20%

Permanently enchants bracers with ancient magic that chants with power, granting 38 Leech. Cannot be applied to items lower than level 70.

Talents

The new talent system is not as straight-forward as the talent systems from previous expansions. Many talents are situational, and choosing your talents should be done based on the content you are doing. This heat map will show what talents are must-picks, which ones are situational, and which ones are rarely chosen.

Colors

The colors indicate the popularity of the talent. The numbers below indicate the percentage of the top 50 players that have chosen this talent.

  • 90% - 100% (best)
  • 50% - 89% (good)
  • 20% - 49% (situational)
  • 0% - 19% (unpopular)

Talent Tree

Talent Tree Background
Icebound Fortitude
80%
Death Strike
80%
Raise Dead
76%
Runic Attenuation
76%
Improved Death Strike
80%
Cleaving Strikes
68%
Mind Freeze
76%
Blinding Sleet
60%
Gloom Ward
64%
2 / 2
March of Darkness
48%
Unholy Momentum
72%
2 / 2
Control Undead
4%
Enfeeble
8%
Coldthirst
40%
Proliferating Chill
48%
Permafrost
28%
Veteran of the Third War
68%
Death Pact
8%
Brittle
60%
Blood Bond
16%
Icy Talons
72%
Death Notes
0%
Anti-Magic Zone
60%
Death Defiance
4%
Unholy Bond
60%
Ice Prison
8%
Asphyxiate
72%
Assimilation
24%
Anti-Magic Barrier
68%
Grip of the Dead
40%
Suppression
52%
Blood Scent
48%
Unholy Endurance
52%
Osmosis
12%
Insidious Chill
48%
Runic Protection
40%
Blood Draw
40%
Rune Mastery
52%
2 / 2
Subduing Grasp
40%
Will of the Necropolis
52%
2 / 2
Null Magic
28%
Unyielding Will
4%
Death's Echo
40%
Vestigial Shell
4%

San'layn

Hero class image
Infliction of Sorrow
90%
Incite Terror
90%
Inevitable
90%
The Blood is Life
90%
Blood-Soaked Ground
100%
Vampiric Strike
100%
Gift of the San'layn
100%
Pact of the San'layn
80%
Bloody Fortitude
90%
Vampiric Speed
90%
Frenzied Bloodthirst
100%
Transfusion
20%
Thrill of Blood
30%
Visceral Strength
30%
Heart Strike
80%
Marrowrend
80%
Blood Boil
80%
Vampiric Blood
80%
Bone Collector
80%
Ossuary
80%
Improved Vampiric Blood
32%
2 / 2
Improved Heart Strike
60%
2 / 2
Relish in Blood
64%
Leeching Strike
12%
Heartbreaker
76%
Foul Bulwark
24%
Dancing Rune Weapon
80%
Hemostasis
64%
Perseverance of the Ebon Blade
28%
Bloodworms
24%
Gorefiend's Grasp
68%
Improved Bone Shield
72%
Insatiable Blade
76%
Deadly Reach
48%
Rapid Decomposition
76%
Boiling Point
24%
Lifeblood
56%
Everlasting Bond
76%
Voracious
80%
Blood Feast
24%
Plague Infusion
36%
Bloody Reflection
16%
Iron Heart
64%
Bloodied Blade
44%
Coagulopathy
72%
Blood Mist
44%
Sanguine Ground
64%
Bloodshot
60%
Consumption
24%
Red Thirst
52%
Sanguinary Burst
44%
Purgatory
56%
Carnage
12%
Umbilicus Eternus
16%
Dance of Midnight
0%

Best PvP Talents

Bloodforged Armor

Bloodforged Armor

52%

Death Strike reduces all Physical damage taken by 25% for 4 sec.

Decomposing Aura

Decomposing Aura

48%

All enemies within 8 yards slowly decay, losing up to 3% of their max health every 2 sec. Max 5 stacks. Lasts 6 sec.

Last Dance

Last Dance

40%

Reduces the cooldown of Dancing Rune Weapon by 50% and its duration by 25%.

Rot and Wither

Rot and Wither

16%

Your Death and Decay rots enemies each time it deals damage, absorbing healing equal to 100% of damage dealt.

Spellwarden

Spellwarden

12%

Anti-Magic Shell is now usable on allies and its cooldown is reduced by 10 sec.

Price of Progress

Price of Progress

12%

You sacrifice 1% of your health every 1 sec and in exchange you cannot be slowed below 90% of normal speed, and you are immune to forced movement effects and knockbacks. Lasts until canceled.

Death Chain

Death Chain

8%

Chains 3 enemies together, dealing 10.3 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.

Strangulate

Strangulate

8%

Shadowy tendrils constrict an enemy's throat, silencing them for 4 sec.

Dark Simulacrum

Dark Simulacrum

8%

Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.

Murderous Intent

Murderous Intent

4%

You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.